About Me
Hello, I am Zachery Dyer, but I usually go by Zac.
I started programming in 2022, in my first year of game design at AIE
After that I switched over to AIE’s game programming course because I felt I could present my skills as a game designer in a better fashion if I knew how to program, and so I set out to work towards becoming a technical / system designer alongside programming.
I have worked both in Unity and Unreal Engine 5 using C#, C++ and Unreal Engine blueprints.
During my time at AIE I got the opportunity to work alongside other students consisting of programmers, designers and artists on small team projects:
Languages and Engines
Unity
C#
Unreal 5
Unreal Blueprints
C++
Soft Skills
Team work
Communication
Providing feedback
Leadership
Taking Initiative
Primary interests
Programming in C++
Tooling Design
System Design
Gameplay Economics and Balancing
Outside of programming, I enjoy participating in larping events at swordcraft, spending time playing video games such as satisfactory and mechabellum, and playing/DMing DnD sessions with friends.